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Interminable Design:
Techné and Time in the Design
of Sustainable Service Systems
Dr Cameron Tonkinwise
INTERMINABLE
DESIGN: TECHNÉ AND TIME IN THE DESIGN OF SUSTAINABLE SERVICE
SYSTEMS
THE TECHNICAL LIMITS OF ECODESIGN DEMATERIALISATION
DESIGN
FINISHING THINGS OFF THE
BRIEF THEN LEARNING
TIME REFERENCES
Abstract
This presentation
works from the assumption that the design of the coming decades,
in the name of developing our societies' sustainability, will involve
realising less materials-intensive ways of living and working (dematerialisation).
Designing such sustainable product-service systems requires a quite
different approach to designing than that which is prevalent today.
In this paper, I explore:
- the extent to which designing, of any specialism,
and especially as it is taught in universities, continues to remain
wedded to making things, that is, to techné as the know-how
of manufacturing finished products
- the extent to which 'dematerialisation design'
involves something that can perhaps no longer be called a techné,
less because its output is not a product, than because its output
is not something that is never 'finished'
Drawing
on Martin Heidegger's accounts of the Ancient Greek productivism
that continues to inform modern designing, I argue that the design
of more sustainable product-service systems will need to pay greater
heed to how things change over time. Since designers tend to exemplify
Marxist theories of alienated labour with their desire to create
'once-and-for-all's, something like 'extended-designer-responsibility'
is needed, where designers are required to engage with their output
beyond its production and sale/use.
As
an epilogue, the paper discusses the way design students invest
heavily in the production of finished products for assessment, but
then invariably never pick them up, satisfied merely with the intangible
mark they receive. How could this situation be exploited to educe
designers of sustainable systems rather than technicians more unsustainable
stuff?

Interminable Design: Techné and
Time in the Design of sustainable Service Systems
An 'object' is what gets in the way, a problem thrown in
your path like a projectile (coming as it does from the Latin objectum,
Greek problema)
I come across obstacles in my path (come across
the objective, substantial, problematic world); I overturn some
of these obstacles (transform them into objects of use, into culture)
in order to continue; and the objects thus overturned prove to be
obstacles in themselves. The more I continue, the more I am obstructed
by objects of use
We are beginning to become conscious of the
temporal nature of all forms (and thus of all creation). Since entropy
is beginning to obstruct us at least as much as objects of use are.
The question of responsibility and freedom (this being the essential
question of creation) arises not only in the process of designing
but also in the process of throwing away objects of use. It may
be that consciousness of the temporality of all creation (even that
of immaterial designs) will contribute to a future situation in
which things will be designed a bit more responsibly, resulting
in a culture with less and less room for objects of use to act as
obstacles and more and more room for them to serve as vehicles for
interpersonal contact.
Vilém Flusser 'Design: Obstacle for/to
the Removal of Obstacles'
1 [Endnotes open in a seperate window.]
Prologue
Scene 1
Design Lecturer's Office
Student (bursting in): I know the Object Relations assignment
was due yesterday, but I got so into it, I just couldn't stop researching
and writing. I've created this whole bound report on 'my favourite
thing', like a scrap book, or a shrine, like you said. 'Cause you
know I just couldn't live without this mobile. I mean not any old
crappy phone, but this particular one. It's so cool. And it's so
me. Everyone says so. I worked out how many times a day I look at
it, or just touch it in my pocket. It feels so cool. I even tried
to go a day without it, on the weekend, and I nearly went insane.
And I did all this background stuff, like you told us, and it just
made me realise how amazing and complicated this tiny thing is.
I mean I didn't understand most of the technical stuff, but I found
this excellent account of how they're made. It made me love it on
a whole other level. Anyway, it's all in here. This is my best assignment
ever. I swear I'm going to frame it when I get it back. So I'm really
sorry it's so late, but I got so much out of it. Thanks so much.
Should I just put it here?
The assignment is tossed onto pile which
falls over, spreading over the floor. We can see that nearly every
essay is about a mobile phone.
Scene 2
2 weeks later
The assignment, marked, is amongst a pile of marked assignments
outside the Lecturer's door awaiting pickup.
Scene 3
4 months later
The assignment and most of the others are still outside the Lecturer's
door. The Lecturer comes out and makes room to put out another pile
of marked assignments. As the Lecturer turns to go into the office,
a student walks past talking on a mobile.
Lecturer: Hey. You never picked up your assignment.
Student [looking annoyed at being interrupted, then, seeing
that it's the Lecturer, after asking the person on the other end
to hang on a second]: Oh yeah. Sorry.
Lecturer: And that's not the phone you wrote about.
Student: Oh yeah. I got another one. And actually, then that
broke, so I had to get this one. 3 phones in 3 months. Unbelievable.
[Returning to the phone call and wandering off, without getting
the assignment.]

The Technical Limits of Ecodesign
Following the 1987 Our Common Future
report's advocation of 'ecologically sustainable development' (UNWCED,
1987), designers, working more or less with the legacy of alternative
technology movement, added Design for the Environment (DfE) to the
growing list of DfX concurrent engineering strategies (Fiksel, 1996)
2.
However, it is now apparent that this approach
to ecodesign is inadequate. The focus on only minimising a few of
the most direct sources of ecological damage in the development
of each new product, has delivered results that are too piece-meal
(McDonough & Braungart, 2001). The environmental improvements
achieved through DfE and eco-efficiency more generally have not
only been eroded by economic growth, but, it appears, have fuelled
economic growth through Rebound Effects (Jalas, Plepys & Elander,
2001) 3. The task remains for designers
to maximise the creation and promotion of more sustainable ways
of living, by working with complexes of indirect and consequential
impacts 4.
Compared to this brief, DfE has been far too
'one-at-a-time'. Put another way, it has been far too technical,
shying away from cultural change programs. DfE's technical solutions
have been distinct from any form of behaviour change (eg user-studies
are used to determine what will work, rather than what uses need
to be changed) let alone value change (eg designers produce neutral
instruction manuals, and marketers produce 'green' brands, rather
than both working together to persuade users of the value of the
new lifestyles opened up by new products and services) 5.
This paper will argue that proceeding 'one-at-a-time'
and proceeding technically is the same thing, the same obstacle
blocking design for sustainability. I will be suggesting the DfE's
'now-this-now-that' approach is not just the pragmatics of every
journey starting with the first steps. To stretch the metaphor,
there is an ontological barrier to building up speed, from walking
(per unit) to running (per system). I will argue that a qualitative
leap is needed, out of the technique that ecodesign qua design is
locked in. This gap between current technical attempts at developing
sustainability and the sort of designing required is however not
that which is conventionally identified between working with parts
and holism, nor that between material entities and immateriality.
It is rather a question of time, of working with or against changes
over time.

Dematerialisation Design
Having diagnosed the rebound effects undermining environmental
performance gains over the last decade, sustainability research
institutes such as the Wüppertal Institute redefined the problem
from one concerning the qualititative specifics of ecological impacts
(eg this or that toxin or pollutant or species extinction), to the
more holistically quantitative agenda of material flows (Heiskanen
& Mikko, 2000; see also Reijnders, 1998). In this context, each
instance of ecological damage is considered only as the symptom
of a wider unsustainability deriving from how weighty our lifestyles
are in terms of the materials that they requisition and then dump
with increasing alacrity. Design for Sustainability (DfS), as opposed
to Design for the Environment, aims at dematerialisation - the reduction
of the materials intensity of both any moment of living and the
materials throughput of any period of living - by 90% for all developed
nations according to the targets of the Factor 10 Club (Schmidt-Bleek,
1996).
Much work is now emerging about how we can begin
to reduce our MIPS - Materials Intensity Per unit of Service. It
is important to recognise that MIPS can be reduced not only by reducing
the amount of materials required to deliver a fixed amount of service,
but also by increasing the amount of service delivered by any fixed
amount of material. Rather than the purely technological challenge
of getting more uses out of each product (multi-functionality) 6,
the latter can refer to the large gains that can be made by getting
more use out of things, that is the longer use-lives made possible
by design-for-reliability, -maintainability, -repairability, -upgradeability,
for example, and/or getting more users for each thing, that is multiple
users through business-to-consumer professional services rather
than product purchase, business-to-consumer facilitated product
sharing (leasing), or consumer-to-consumer product sharing (for
one of the clearest schematics of dematerialisation strategies,
see Cooper, 2002).
Before moving on, allow me to underline the
point just made about MIPS reduction strategies. In line with heuristics
emerging from more than a decade of Life Cycle Assessments 7,
in addition to conventional decreases in operational energy consumption
and pollution, increased use-life remains the greatest opportunity
for gains in sustainability (Cooper, 1994) 8.
To achieve longer and more intense use-lives however requires the
sort of reliability that often only comes from increased initial
materials intensity. In these cases, what could be called 'rematerialisation'
can afford a net whole-of-life dematerialisation strategy. I will
return to this below.
Across all these emerging ways of designing
for sustainability is the encompassing notion of Product-Service
Systems (PSS) 9.
This term recognizes that what is axial is less the product per
se, than the function that it delivers over time, as the vehicle
for a system of services 10. Design
for Sustainability's brief is then the design of dematerialising
PSSs.
Following Ezio Manzini's lead (eg Manzini, 1999;
Manzini, Vezzoli & Clark, 2001) 11,
strong research is now generating guidelines for the DfS of PSSs
(see www.suspronet.org and www.pss-info.com). Whilst noting that
'From a design perspective the development of PSS represents a new
challenge because the focus of the design activity shifts from the
definition of new products to the re-organisation of existing elements
on the basis of new needs and values' (Morelli, 2003: 75), Nicola
Morelli, in one of a series of articles on this issue (Morelli and
Loi, 2001; Morelli, 2002), maintains that 'designing a new PSS requires
an extension [my italics] of the traditional designer's competence
into new logical domains, such as the social construction of technological
systems, market-oriented and organisational domains' (Morelli, 2003:
98) 12.
But is dematerialisation design merely an 'extension'
of current design practices? Are current design practices technically
capable of designing sustainable systems? And if it is possible
to design Product Service Systems in an enlarged, but essentially
similar, way to the design of Products, is this adequate for the
larger problem of sustainability? Will the products of such design
techniques, namely services, be sustainable?
In what follows I would like to temper the optimism of these initiatives.
Given the instrumentalism that I have suggested may have been at
the heart of ecodesign's limits, I am concerned by the 'productism',
that is, the product-centric-teleology, that seems to be being carried
over from (eco)design into DfS, despite the fact that the objects
of this designing are service systems.

The Function of Design History
To underline what I am suggesting is the
problem here, it is worth pointing out that what is being called
for under the banner of PSS is far from new. The historical ignorance
amongst many of those advocating dematerialisation design is itself
of concern.
Materials efficiency - or in this case, in order
to capture the net efficiency that is being sought, let's call it
materials effectivity - has always been considered part of good
design. This is also the case with multi-functionality and reliability.
To this extent, it could be argued that modern industrial design,
at least that of European origins, rooted in functionalism, has
always been inspired by the ideal of dematerialisation design
13. Certainly Alain Findeli's design education insights and
recommendations about cultivating a visual intelligence for praxical
social system interventions make this lineage explicit (Findeli,
2001) 14, as to a lesser extent
do Richard Buchanan's historically inspired arguments for the broadening
of design beyond the orders of signs and products, and into process
and culture (Buchanan, 1995).
More directly, the design of services, as something
that should be inherent to contemporary design practice, is also
not recent. The way Chris Jones and Christopher Alexander followed
design's methods into different forms of wholism that took design
'beyond the object' (Thackara, 1988) has been well documented, by
C. Thomas Mitchell for example (Mitchell, 1993; Jones, 1996). These
ambitions converged with the discourses of post-industrialism on
the one hand (Cross, 1981, but also the Italian perspective from
Branzi, Diani, and Morello) and the emergence of systems theory
on the other (Jonas, 1993).
Representative of this constellation was the
work Abraham Moles, who was advocating Product-Service-System design
a decade before merely reformist ecodesign got its act together.
I single Moles out, not merely to honour his foresight, but because
I will be engaging below with a particular aspect of his version
of this imperative.
The question then perhaps needs to be asked,
why, given these decades of work on expanding design into the delivery
of less materials intensive ways of living and working, is design
still the proliferator of stuff. There are clearly some stubborn
obstacles persisting beyond the analysis of these many dematerialisation
advocates.
Some of these may be external to designers.
Perceptions of design within the current politico-economic dispositif
may constrain its ambitions to expanded influence. However, displacing
these issues for the time being, I would like to explore what I
believe to be internal constraints to design's capacity for taking
up these calls to service system design. By thinking through the
nature of design, we will see that, theoretically, there are some
structural horizons that need to be surpassed to undertake DfS.

Maintaining Changing Things
To try to reveal these horizons, I want
to focus on one particular type of dematerialisation design. I am
going to ignore the larger 'needs-based' innovations that require
significant cultural change, such as 'life-style downsizing' or
'voluntary simplicity' on the one hand, and co-housing on the other
15. I am also not examining the 'results-based' innovations
that require the design of service systems, such as functional sales.
Instead, I deliberately want to focus on a type of dematerialisation
design that at first appears to lie very close to conventional product.
Whilst this aspect of PSSs is not very glamorous, its successful
introduction would restructure the nature of our societies and their
economies.
As I indicated before, I want to draw on the
work of Abraham Moles, who in 1985 (in English), two years before
the Bruntland Report, was advocating what is now termed 'extended
producer responsibility'. Working within the discourse of the time
around the expanding 'service economy'
16, Moles calls for 'The Comprehensive Guarantee' (Moles, 1985).
Noting the clear whole-of-life cost involved when owners of products
have to go to the trouble of getting broken products repaired or
replaced, Moles proposes that all bills of sale be accompanied by
a contract ensuring for a fixed period not only full repair whenever
needed but also compensation for inconvenience and loss of product
use time. Moles then notes that the consequence of such a mandated
requirement would be the substitution of 'the concept of a maintenance
process for one of repair,' (59) 'a transformation from a society
that supplies goods to one that supplies services centred on goods,'
(60) a shift from ownership through 'functional ownership with a
time limit', to 'a world of rent' (62) and 'a society of functions
rather than of objects that support them.' (63)
Having noted the resistances in 'consumers'
to such a vision, Moles goes on to note that 'it is by no means
certain, in fact it is obviously unlikely, that industrial producers
will agree without resistance to new forms of specifications that
stretch their social role far beyond their present capacities.'
(64)
The nature of those stretching specifications
is spelled out by Moles in his subsequent article on 'Immateriality'
(Moles, 1988), where the topic is the obverse of that of 'The Comprehensive
Guarantee', namely, that since 'Any immaterial civilization will
be heavily materialized because its immaterial products are necessarily
linked to the mechanical infrastructure that generates, stabilizes
and governs them' (30), then 'The immaterial civilization must be
reliable' (27). That reliability comes not from creating ''new'
objects' (31) but from 'a maintenance mentality' (26), 'whereby
designers will need to take into account the micropsychological
analysis of the object/user binome and deduce from each aspect of
this interaction not only the conditions in which the object will
fulfil what was traditionally called its function, but also the
conditions of its permanence [my italics] with respect to the role
it is to play in the life of the user' (Moles, 1988: 64).
It is designing toward this 'maintenance mentality'
17, dematerialising by lengthening the use-life of products
through proactive servicing and repair, on which I want to focus.
This is not only because it lies close to the conventional design
of products, but also because it contains a strong vision of sustainability;
not a once-and-for-all sustainability, but rather a process of sustainment:
maintenance, repair, adjustment.
Chris Jones calls this 'Continuous Design and
Redesign' (Jones, 1983). Allow me to name this 'Interminable Design'
after Freud 18, to underscore that
what is at issue is never finishing with the design of anything.
It is this 'designing with finitude' that appears to offer a clear
route to the holistic source-problem of unsustainability.
What then is the designing that could initiate
and sustain this process of sustainment? What sort of PSSs could
be designed to facilitate this? And, how stretched would designers
need to be to be up to this challenge? To what extent do their current
techniques allow or prevent the development of these changing-in-time
products?
By taking a detour into the nature of techné, in its Ancient
Greek sense, following Martin Heidegger's interpretive translations,
I will argue that what needs to be stretched is the very ontology
of design.

Mass Production versus Customisation
The modern conception of techné,
transliterated as technique, emphasises the rationality of making's
know-how (the logos of techné). Modern critics of the imperialism
of technical rationality worry about its instrumentalism
19. Things lose their specificity as they are quantified as
means to unquestioned ends. Everything is reduced to the sameness
of a common calculable denominator.
In this regard, techné is most often
contrasted unfavourably with the more situated practices of political
judgement. The deliberative qualities of phronesis remain more open
to case-by-case details, acknowledging autonomous difference in
all that such acumen dialogically negotiates
20. For Aristotle, the unpredictability of politics is no place
for the homogenising calculations of techné. Plato's attempt
to design a system of ordered social interactions following the
model of the craftsman betrayed something fundamental about society,
according to his student Aristotle
21.
Given that PSSs tend to require greater direct
people-to-people interaction than standard designs aiming only at
comparatively more predictable person-to-product relations, it would
seem that the logic of design techniques may not be appropriate
to the task of dematerialisation. PSSs require the recovery, cultivation
and sustainment of what is these days called 'social capital'. Such
enablement requires the sort of flexible prudence for which there
are no rules, no techniques 22.
However, I believe that this account of techné
is too stark, too modern. By back-projecting current accounts of
'technology', it misses both the alogical aspects of techné
- artful craft - in Ancient Greece, and more pertinently, the phronesic
aspects of modern design practice.
Even though design's origins exist in the division of labour - designing
being explicitly separated from the craft of making and placed at
its head, calculating and directing the most efficient means of
causation 23 - the field of design
studies is now making clear that the skill of designing is never
totally rationalistic 24. Designing
involves the tacit discernment of aesthetics, a prejudicial yet
flexible analogue of ethical hermeneutics 25.
There is clearly an art and craft to the science of practising design.
Despite the bridging that designing appears to accomplish, there
is however a crucial difference between phronesis and techné,
one that I will argue marks a hiatus between product design, at
least as currently taught, and dematerialisation design. To access
this, we need to bracket our modern notions of rationality when
attempting to understand techné's instrumentalism. To do
this, it is worth contrasting techné not with phronesis,
but phüsis.

Finishing Things Off
Martin Heidegger's 1939 essay 'On the essence and concept
of Phüsis in Aristotle's Physics B I' (Heidegger, 1998) is
helpful in this matter. Heidegger's essay aims to recover a sense
of kinesis or 'movedness' as the essence of all being. Most radically,
Heidegger tries to demonstrate that, in terms of phüsis, all
things are in motion, especially those concrete everyday things
which we moderns think are 'at rest'.
But are bedsteads and garments, shields and
houses moving things? Indeed they are, but usually we encounter
them in the kind of movement that typifies things at rest and therefore
is hard to perceive. Their 'rest' has the character of having-been-completed,
having-been-produced, and, on the basis of these determinations,
as standing 'there' and lying present before. Today we easily overlook
this special kind of rest and so too the movedness that corresponds
to it, or at least, we do not take it essentially enough as the
proper and distinguishing characteristic of the being of these beings.
And why? Because under the spell of our modern way of being, we
are addicted to thinking of beings as objects and allowing the being
of beings to be exhausted in the objectivity of the object (Heidegger,
1998: 192).
To reveal this 'movedness', Heidegger is at
pains to refuse the common misinterpretation of Aristotle, that
the difference between phüsis and techné is that between
the autopoietic and the allopoietic. What we today call 'nature'
is not that which makes itself, as opposed to everything else which
is the product of human making, ie the artefactual, because phüsis
is in no way a form of making. The difference lies not in who or
what does the making, but between the completed product of making
and what just is.
Now, in typical Heidegger fashion, this distinction
is the opposite of what it at first seems. In terms of movedness,
the previous quotation indicated that things that are as a result
of poiesis, eg besteads and the like, are at rest. They lie present
(are pre-sent), finished. By contrast, phüsical things 'just
are, but in a way that manifests a dynamic presence (a presencing).
Far from being cast as something permanently present, phüsis
must be understood as always already in-formation; at any one time
they are capable of being some things and resisting being others;
at every moment they are becoming and withdrawing (at the same time,
i.e. becoming X by withdrawing from being Y).
Heidegger notes that to 'lead the way toward'
this sense of being phüsically, Aristotle invented a term:
entelécheia. Heidegger translates this term as 'holding (echei)
itself (en) in its end (telos)' (217). Again, meaning the opposite
of the way it is immediately read, entelécheia designates
not that which has reached its end, as if its end were different
from what it has, up until that time, been, but that which is, at
all times in its becoming, what it is and aims to be. With this
term, a clear distinction can now be drawn between the outcomes
of techné and phüsis.
A table is not a table until it is finished. It is not what it aims
to be (its telos) until it is completed (by a maker, arché,
who also happens to lie outside it). When it is done, when the making
is over, the table (as opposed to the phusical wood - this is the
whole point, so I will come back to this) has no becoming but instead
just is. It is (at) an end. This is very different to a tree, which
is never over and done with. It is always still on-the-move. However,
though forever 'on the way', it is nevertheless always also what
it aims to be. Though never completed, the tree is at every moment
complete as a tree. Even when a sapling, a seedling, or a seed,
and also when rotting wood, it is never (at) an end, but rather
has its end as and in what it is.
Appropriators of Aristotle like Arendt have
pointed out that this enteléchial quality of phüsis
is not denied to humans, who as deinon are invariably 'contra phüsis.'
Humans manifest the complete-in-being-incomplete-ness of phüsis
when dealing with each other, i.e. when engaged in praxis, as opposed
to when they make phüsical beings into artefacts, i.e. when
engaged in poiesis 26. Phronesis,
the discernment required for praxis, is then analogous to the entelécheia
of phüsis. The difference between techné and phronesis
is not that between efficient and prudent action, making something
according to a model and making oneself according to improvisation,
but between that which aims to finish something and that which aims
to sustain something.

Disposing of What is Taken for Granted
Heidegger's efforts at recovering the Aristotlean
sense of phüsis are undertaken out of a fear that we moderns
are losing our ability to affirm the movedness of that which is
in a state of becoming. A certain (Platonic) metaphysics of presentness
is making us see only what is present, that is, what appears to
be as if only after having-been-made, what Heidegger in the citation
earlier called 'objectivity', and what I called above 'objectism'.
Heidegger was of course concerned with being
and time. He attempted to deconstruct the tendency of humans to
let what they encounter lapse into being merely beings, things just
present, as if outside time.
The symptoms of this are that: 1) such merely
present things are neither impressively there, shining forth in
their thereness at the moments when they are; 2) nor is the way
that they are not always there, noticed; their not-always-being-there,
their phusical coming-to-be and unbecoming, is not acknowledged
as being also there along with them. Produced things then, as finished,
as merely present, even lose their having-been-produced-ness. They
become alienated as so much stuff, seemingly constantly there at
hand.
In a later essay (Heidegger, [1954] 1977), Heidegger
charts this transition:
- from 'the real [Wirkliche] [as] the working,
the worked [Wirkende, Gewirkte]; that which brings hither and
brings forth into presencing, and that which has brought forth
and brought hither
the presencing, consummated in itself
entelecheia' (160)
- to the real as 'that which results from an
operatio
that which follows out of and follows upon an actio,:
the consequence, the out-come [Er-folg]
that which follows
in fact and
is the factual [Tatsächliche]' (161-2)
27
- then to 'the real now show[ing] itself as
object, that which stands over against [Gegen-Stand]
We
shall now name the kind of presence belonging to that which presences
that appears in the modern age as object: objectness' (162-3)
28
- and finally, 'Objectness changes into the
constancy of the standing-reserve, a constancy determined from
out of Enframing [a reference to Heidegger's famous 'The Question
Concerning Technology'] (173).
In another essay from the same period, Heidegger explains this 'constancy'
via Rilke:
The objectiveness [Gegenständige] of the
world becomes constant [ständig] in representational production
In this, it is true, there is another transformation of things into
the inward and invisible. However, this transformation substitutes
for the frailty of things the factitious constructions of calculated
objects. These objects are produced for consumption. The more quickly
they are consumed, the more necessary it becomes to replace them
ever more quickly and easily. That which is enduring about the presence
of objective things is not their resting-in-themselves in their
own world. What is constant about things produced as mere objects
of consumption is the substitute [Ersatz]. (Heidegger, [1946] (2002):
228, 231)
I have cited extensively here because it is
crucial to see that it is the technical making of things that leads
those things to being received as permanent; that they were made,
that is, that they have not always been what they now are, is forgotten.
Instead, we take these objects for granted, assuming that they just
are. It is therefore this very presumption of permanence that allows
us to consume these objects, shuffling between them at an increasing
rate. It is the very finishedness of modern-made things, the way
they are cast out into the world as from then on unchanging, that,
far from granting them long lives, destines them to short use-lives
and disposal. They can be cycled through in a relay of never complete
means and ends only because they are technical beings.
Now, all this is how things are treated, but
it is not how they are. As Heidegger famously revealed in Being
and Time, we are constantly surprised by things not being constantly
there for us. We only notice their being, and their having-been-produced,
when they break down. At these times, products re-assert their being-in-time,
withdrawing phüsically from time to time from the technical
system into which they have been requisitioned. This has frustrating
consequences for our no-time-out economy, but if we were Presocratics,
we would, according to Heidegger, consider such wear and tear the
norm rather than the exception. It is the way of things to egress,
evade and elude, rather than stay put, no matter how technologically
sophisticated we get 29. Something
there is that seems to resist being present. 30
Three vital points emerge from all this:
Firstly, here is a clear account of our societies'
unsustainability. Our 'taking for granted what we have made because
we have made it seem complete', allows us to proliferate our world
with things, some disappearing in use, but most just hanging around
disused, persisting in unproductive or polluting ways. We are then
literally unsustainable, unable to sustain all that we scatter about
ourselves. We are only ever able to produce more presents, each
quickly neglected. Heidegger's Aristotlean account of techné
richly captures these contradictions of consumerism, the constant
manufacturing of durables for temporary use. Exemplary of this technical
feat, making permanent even what we intend only to be transient,
is of course plastic. It is also inherent in that paradigm of technical
making, obsolescence. Nuri Bilgin, in an article on which Moles
relies, captures this perpetual re-production of the perpetual with
a quite Heideggerian term, 'temporary eternity' (Bilgin, 1980: 122).
Secondly, what is at issue is not demonic humans
as compared to nature. The problem lies merely with the dominance
of one of the many ways that humans are currently doing what they
do. The solution is not, as Heidegger is often misinterpreted as
advocating, merely to let things be, in their state of dilapidation
for example. A 1941 lecture by Heidegger begins with 'guidewords'
of Periander: 'take into care beings as a whole'. Humans have a
responsibility to sustain the presencing of their world. It is incumbent
upon us to maintain and repair the beings that sustain us, while
heeding that 'permanence is contrary to the egressively enjoined
essence of being' (Heidegger, 1993: 102) 31.
Thirdly though, we do appear to have an addiction
to this imperialism of techné's way of finishing things off.
It is not coming to us naturally anymore to abide with what we make,
sustaining its changing ways of being. Rather than respond to the
changes-in-things-over-time, we react, with increasing violence.
We replace or displace the offending item. We reimpose our technical
framework on this refusal of things to stay as we made them.
To this extent, the failure of developed nations
to foster a post-industrial society becomes evidence of the correctness
of Heidegger's Aristotlean diagnosis of our techné-fix. Far
from evolving to systems of sustaining services, we have redoubled
industrialism with such a surplus of products that replacement is
now more efficient (on a per unit rather than holistic basis) than
repair.

The Brief Then
The challenge for design, for the design of more sustainable
societies, is therefore to design for sustainment, design as sustainment.
But this will require that design dispense with the technical focus
on completed products. It will require that design be more receptive
to incompletion, to products-in-time, to things changing, in ways
that cannot be pre-empted.
An atechnical design of PSSs, working toward
the longer, and therefore less materials intense over time, use-lives
that only servicing and repair can grant, cannot involve the projection
of complete schemes. The designs must instead always be conceived
and realised as something that will forever need completion, a process
that the designer must facilitate but not certify. And when those
moments of redesign are needed, designers must respond to these
phüsical resistances with a different disposition, one that
seeks not to refix what appears incomplete, but rather work with
the changes that are part of something's completeness, and are therefore
changes that will occur again. These broken-down things must not,
because they cannot, be rectified or restituted. Design must find
ways of fostering them in their changed condition, their new oldness.
Without going any further, a hint for what this
might mean lies, I believe, in the metaphors of cultivation or shepherding
32.
Design's Product Fixation
This is a substantial challenge that goes
against the very nature of designing. As indicated at the beginning
of this paper, over 25 years of ecodesign has failed to dispense
with the technicalities of producing once-and-for-all per unit products,
and Rebound Effects are the consequence. Perverting Jurgen Habermas,
one might also say that the over-75-year project of modern design
with regard to functionalism remains incomplete because of the persistence
of the technique of completing things. Or, in the word of Bruno
Latour, we have never been modern, since we remain transfixed by
the objects of Ancient Greek techné
33.
I do not have time to substantiate this point,
but initial surveys certainly suggest that most of the more radical
advocates of broadening the scope of design still centre the process
of designing on completing things, without any reference to how
those things persist and mutate after completion. At best those
seeking to change design follow Buchanan in seeking enlarged fields
of operation, but such Fourth Order designing is not yet designing
in the Fourth Dimension of time.
These instances manifest wider issues about
what motivates modern homo faber. For the Hegelian Marx, it is axial
to modern humans that they make finished products that, in their
independent objecthood, can attest to the subjectivity of their
then alienated creators. Nuri Bilgin, in the article to which Moles
refers, points out that maintenance tends to work against certain
psychological theories that argue that 'any motivation toward completing
a task engenders tension, which is usually relaxed only when the
task has been accomplished. Now, since prevention is carried out
without perceptible stimuli and without a direct goal, this state
of tension persists, and the preventive action may bring about permanent
frustration' (129). Both Marx's and Bilgin's points are affirmed
in one of the few English philosophies of making (or more exactly
the many ways of speaking about making), Andrew Harrison's Making
and Thinking (Harrison, 1978) 34.
And much of the productive work bringing Activity Theory to an understanding
of the design process reaffirms the 'focusing' power of making the
object of design processes an object (eg Houkes et al, 2002).

Learning Time
If this objectism is ingrained in design, then it is design
education that is rubbing it in. While there has been considerable
progress in the development of process-based assessment, most design
education activities still centre on the production of completed
objects: essay, posters, prototypes; each has, as it must, the finishedness
of the technically made. Is it not here that designers are being
inducted into an addiction to stand-alone, once-and-for-all objects?
Is this not a fundamental obstacle to the cultivation of designers
more adept at facilitating the maintenance, repair and modification
of what they bring to presence?35
Alexander Sidorkin begins an intriguing essay
on 'The Labour of Learning' (Sidorkin, 2001) noting that 'A teacher
friend of mine jokes that whenever it is time to throw away his
student's drawings, he feels guilty, as if the god of children was
watching disapprovingly. Every teacher can probably share this sentiment.
It is a sad moment in teaching when the cute and awkward things
children produce end their short lives' (93). From this familiar
yet 'ignore[d] on a theoretical level' scene, Sidorkin asserts that
all education, not only design education, 'is largely a function
of making things; it is a consequence of making something' (93).
In particular, 'Learning is the production of useless things. The
things that students produce while learning are never being consumed;
no one needs them. In contrast to utilitarian production, learning
can be defined as wasteful activity' (93).
Without taking up Sidorkin's polemic against
progressive education's desire to make all making-for-learning also
useful, the article captures the extent to which learning, especially
the learning of design which is proudly making-based, is thoroughly
technical, producing things that are at an end after being made,
without even a use-value. Here is the very opposite of learning
to make things that need to be remade. And the pile of uncollected
products forever accumulating outside my office attests to this.
So, in conclusion - but this proposal is something
that now needs to be developed, both theoretically and in practice
- I would suggest that design education involve, not no making,
and not the making of more useful things, but the remaking of things.
Students should retrieve work from one semester and take it further
the next, learning to perceive the inadequacy of what was submitted
at one time, and the potential it retains to be refurbished and
modified. This would be enhanced if students were required to recover
other students' work and make it their own through repairs. Such
retrievals and recoveries, such exposure to unfinishedness, would
open their technical competencies to more phüsical prudence,
and thereby dispose them to the cultivation of sustaining-PSSs,
or sustainments.

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